An overview of concepts of warfare and important factors worth noting - with high regard for MCDP1-Warfighting - bullet point style and from a birds-eye view.
MCDP: 1 Warfighting
CHAPTER 1: The
Nature of War
Ø War: a violent struggle between two hostile, independent, and
irreconcilable wills, each trying to impose itself on the other
~ A
violent clash of interests between or among organized groups characterized by
the use of military force
~Economic, political, and ideological warfare are all aspects
of war
~Can be an
organization if it can organize violence on a scale sufficient enough to effect
political consequences
~Enemy will
resist and seek to impose his own will upon us
·
Friction: the force
that resists all actions and saps energy
~Makes the simple difficult and the difficult seemingly
impossible
~Friction may be mental, physical, external, self-induced
~We overcome the effects of friction with strength of mind
and spirit allowing us to fight effectively with friction
·
Uncertainty: pervades battle in the form unknowns about the
enemy, environment, and even about the friendly situation
~”Fog of War” so the use of possibilities and probabilities
is used to make decisive decisions
~We battle uncertainty through flexible planning
~Nonlinearity: system that describes in which causes and
effects are disproportionate
~Uncertainty causes risk and chance in warfare
·
Fluidity: each episode merges with those that follow
and precede it creating a continuous, fluctuating flow of activity replete with
fleeting opportunities and unforeseen events
~Success depends
largely on the ability to adapt to the situation and manipulate it to our
advantage and reacting quickly to changing conditions
~Although tempo is
impossible to keep high at all times it is essential to use it to manipulate
the enemy
·
Disorder: in an environment of uncertainty,
friction, and fluidity war gravitates toward disorder
~Each encounter will grow increasingly disordered overtime
(Gallipoli)
~Plans can change so much that they look nothing like the
original
~Modern battlefield is by historical standards inherently
disorderly to the extent of blurring the lines of enemy and friendly controlled
areas
~The best we can hope
for is to impose a general framework of order on the disorder, to influence the
general flow of action rather than to try to control each event (Higher’s
Intent)
·
Complexity: from the MEF to Fire team the Marine
Corps is complex and so is war this is why our ranks have a chain of command
and again Higher’s Intent
·
The Human Dimension: because war is a clash between opposing human
wills, the human dimension is central in war and is shaped by human emotion
~The human
dimension is susceptible to effects of danger, fear, exhaustion, and privation
on those who fight
~Individuals react differently to the stress of war, an act
that may break one enemy may only make the resolve of another stronger. Human
will, instilled through leadership, is the driving force of all action in war
~Training is the way we overcome the human reaction to fear,
danger, and exhaustion
·
Violence and Danger: since war is a human phenomenon, fear,
the reaction to danger has a significant impact on the conduct of war
~Leaders must
foster the courage to overcome fear.
“Courage is not the absence of fear, rather, it is the strength to overcome
fear.”
·
Physical, moral, and mental forces: physical characteristics
of warfare are easily seen, mental characteristic along with mental is harder
to grasp
~Aerial
bombardment is one way we break the resolve of our enemy
~Moral and mental
forces a greater influence on the nature and outcome of war
·
The Evolution of Warfare: Innovations such as the rifle boar
and the railroad are developments that greatly affected the evolution of
warfare
~How we implement changes in technologies on the battlefield
and training
·
The Science, Art, and Dynamic of War: art is the employment
of creative or intuitive skills
~The conduct of
war is fundamentally a dynamic process, interplay between art and war, of human
competition requiring both the knowledge of science and the creativity,
application, of art but driven ultimately by the power of human will
Ø Principles of War: MOOSEMUSS
·
Mass: Concentrating the effects of combat power at the
decisive place and time to achieve a decisive point
·
Objective: Direct every military operation toward a
clearly defined objective
·
Offensive: Seize, retain, and exploit the initiative
·
Security: Never permit the enemy to acquire a unexpected
advantage
·
Economy of Force: Allocate minimum essential combat power to get
desired effects
·
Maneuver: Place the enemy in a disadvantageous position
through flexibility
·
Unity of Command: For every objective, ensure unity of effort
under one responsible commander
·
Surprise: Strike the enemy at a time or place in a
manner for which he is unprepared
·
Simplicity: Prepare clear, uncomplicated plans and clear,
concise orders to ensure thorough understanding
CHAPTER 2: The Theory of War
·
War As An Act Of Policy
~War
must serve policy and policy can vary from resistance against aggression to
unconditional surrender of a foreign government
~Policy
is achieved through politics
~Two
ways to use military force to impose our will on the enemy
o
Strategy of annihilation or
strategy of incapacitation-destroying the enemies military power (Operation
Iraqi Freedom 2003)
o
Strategy of erosion-
convince the enemy that accepting our terms will be less painful then
continuing to resist (Hiroshima and
Nagasaki)
·
Means In War
~Should not neglect
the economic, diplomatic, and psychological aspects of war and only focus on
military force because sometimes all that is needed is a show of force
·
The Spectrum Of Conflict
~At one end of the spectrum there is the use of force to
deter war, resolve conflict, promote peace and support civil authorities while
on the other end of the spectrum there is total war between two powers
~Small wars are more prominent than large scale war because
of our superior technological advantages
~MOOW- Military
Operations Other than War
~Long scale conflict can cause a higher intensity and make
the situation escalate while some grow less intense as time passes because they
are not able to sustain the intensity required
·
Levels Of War
v
Strategic: highest
level of planning and focuses on directly on policy objectives
o
National Strategy-
coordination and focus of all the elements of a nation to attain the policy
objectives
o
Military Strategy-
application of military force to secure policy objectives
- subordinate to national strategy
o
The art and science of winning
wars
o
Involves establishing
goals, assigning forces, providing assets, and imposing conditions on the use
of force in theaters of war
v Operational: links the strategic and tactical levels of
operations
o
Use of tactical results to
attain strategic objectives
o
Decisions at this level are
made to decide when, where, and under what conditions to engage the enemy and
when to refuse to in support of higher aims
o
Generals
o
The Art and science of winning
campaigns
v Tactical: level that requires concepts and methods used to
accomplish a particular mission
o
Tactics focuses on the
application of power to defeat an enemy force in combat at a particular time
and place
o
Scheme and methods used in
non-combat missions
o
Requires judgment and
creativity along with techniques and procedures that require the use of combat
techniques and knowledge of the art of war and armaments
o
Colonels to NCOs
o
The art and science of winning
engagement and battles
~At a nuclear war the
generals may operate at both the operational and strategic level as in the cold
war time period because one mistake at the tactical level could have grave
consequences
·
Initiative And Response
~By taking the initiative we dictate the terms of the
conflict and force the enemy to meet us on our terms
~Through the initiative we can impose our will upon the enemy
~The response has a negative aim of negating the enemy by
blocking or counterattacking to
re-attain the initiative
~Flux of war is due to the constant interaction between
initiative and response
~The offense does not always mean they have the initiative;
if they attack the strength of our defense then we can take the initiative
~The act of offense and defense are not mutually exclusive,
for a good defense you must counterattack
~Eventually after attacking for so long you reach a culminating point at which we can no
longer sustain the attack and must revert to defense
o
At this point the defense
element of the offense is most vulnerable to the offensive element of the
defense, the counterattack
·
Styles of Warfare
v Attrition Warfare: the pursue of victory through the
cumulative destruction of the enemy’s material assets by superior firepower
o
The destruction will amount
to one victor and no alternative successor
o
Technical proficiency
especially of weapons employment matters more than cunning and creativity
o
Systematic and organized
form of warfare were enemy concentrations are highest priority in destruction
along with their arsenals
o
Tend to gauge progress in
quantitative terms such as body counts and terrain gathered and use maneuver as
an asset to bring firepower upon the enemy
o
Greatest necessity for
success is numerical and material superiority
o
Wars that were fought with
attrition was Vietnam, Korea after 1950, Europe after D-day
o
Centralized command
v
Maneuver Warfare: stems
from the desire to circumvent a problem and attack it from a position of
advantage rather than meet it straight on
o
Attacking the enemy’s
weakness in order to maximize advantage
o
Relies on speed and
surprise, relative or completely, success by maneuver is often disproportionate
to the effort made, essential it has a high tempo
o
Focus is to eliminate a key
element which incapacitates the enemy systematically
o
Decentralized command
·
Combat Power
~The total destructive force we can bring to bear on our
enemy at a given time
~Tangibles: people and equipment
~Intangible: Moral and willingness to fight, cohesion
·
Speed and Focus
~Speed is rapidity of
action and overtime is tempo
~Relative speed
matters in combat more than absolute speed
~Superior speed
allows us to seize the initiative, a prerequisite for maneuver warfare
~Focus is the
convergence of effects in time and space on some objective
~The generation of
superior combat power at a particular time and place
·
Surprise and Boldness
~Surprise
is the state of disorientation resulting from an unexpected event that degrades
the enemy’s ability to resist
~Surprise
is based on speed, deception, stealth, and ambiguity
~Surprise
is not what we do but how the enemy reacts to surprise
~Boldness
is facing fear and mounting up anyways
·
Center of Gravity and Critical
Vulnerabilities
~Center of Gravities
(key strength): any important sources of strength, if the enemy’s
center of gravity we want to take them away, if they are friendly we want to
protect them
~Critical
vulnerability (key weakness): if exploited will do the most
significant damage to the enemy’s ability to resist us
o
Critical vulnerability
leads to the center of gravity
·
Creating And Exploiting Opportunity
CHAPTER 4: The Conduct of War
·
The Challenge
~The challenge is to be
expeditionary force that can win quickly against a larger foe on his home soil
with minimal casualties and limited external support
·
Maneuver Warfare
~Maneuver in time is tempo and if we generate a faster tempo
we gain an advantage over the enemy
~By definition it is the warfighting philosophy that seeks to
shatter the enemy’s cohesion through a variety of rapid, focused, and
unexpected actions which create a turbulent and rapidly deteriorating situation
with which the enemy cannot cope
·
Orienting on the Enemy
~Understanding the unique characteristics that make the enemy
system function so that we can penetrate the system, tear it apart, and, if
necessary, destroy the isolated components
·
Philosophy of Command
~To achieve our goals in an uncertain environment our command
and control must be decentralized
~Implicit communication is clearer than detailed explicit
orders
~Command from the front, follow me, but do not over supervise
~As a commander we must not try to maintain excessive control
over subordinates since this will necessarily slow our tempo and inhibit
initiative
·
Shaping the Action
~First establish what we want to accomplish, why, and how
~Look through our enemy’s eyes and fix our critical
vulnerabilities to shape the battlefield to our advantage
~The further ahead we plan the more vague it needs to be and
seen more as groundwork
·
Decision-making
~As a basis for action any decision is generally better than
no decision
~Time is of the essence to make a high tempo effective
fighting force but should not be rushed
~“A good plan violently executed now is better than a perfect
plan executed next week”
·
Mission Tactics
~The way the Marine Corps assigns a subordinate a mission
without specifying how the mission must be accomplished
~Must operate with “topsight” which is a grasp of how their
actions play into the larger situation
·
Commander’s Intent
~Task is what, when, and where while the intent is why?
·
Main Effort
~The force designated with the most important mission and
first to receive firepower
·
Surfaces and Gaps
~Surfaces are enemy strengths and gaps are enemy’s weaknesses
~Surfaces can be gaps for other, forest can be a surface for
tanks but a gap for an infantry squad
·
Combined Arms
~Designed to put the enemy through superior power and using
each weapon in our arsenal to devastate the enemy most effectively and put the
enemy in a no win dilemma
~Argues that mission tactics
and commanders intent are now obsolete due to technological advancement
~Says
that commanders should make calls not field grade officers because their vast
experience gap
~Only few selected
officers should be trained for upper rank positions and that they would be
taught through success not trial and error
~Opinion:
o
“A competent subordinate
commander who is at the point of decision will naturally better appreciate the
true situation than a senior commander some distance removed.” –MCDP 1 , 78
The Eastern and Western Way of War
Greats of Western War
Machiavelli- The Prince and The Art of War
Books on
statesmanship and tactical concept of war, war has to serve policy, wanted a
standing professional arm not a mercenary army, wanted decisive battles
Jomini- Napoleonic error writer of The Art of War
Cannot forecast
victory and that war is an art not a science, follow the principles of war,
core concepts of morale, movement, concealment…..etc. (MOOSMUS)
Clausewitz- On War
Prussian who fought
against Napoleon most his life, looked back on history to apply to the now,
absolute war vs. war in reality, politics and morals effect real war, war as a
extension of politics, culminating point, friction, fog of war and centers of
gravity, a key center of gravity is a destruction of an enemy
Western Way of War
Focus
on decisive battles
Commander’s
intention and initiative hold the key to success
Concentrate
forces
Discredits
Intel, deception, and surprise
Operational
and tactical level of war focused
Policy
drives war but during a war policy should serve war and all should center on
war effort
Eastern Doctrine
Priorities: disrupt alliances, attack allies, last resort
attack cities, deception, try to win without use of force, deny information
Sun Tzu- Could be a single person or a
conglomeration (730-480 BCE)
Know thy enemy, and
know thyself, only use the military if it profits the state, don’t micromanage
you generals if you are the sovereign, general is the hero, act fast on intel
5 Elements: morale,
doctrine, terrain, weather, leadership
Mae Tse-Tung- leader of the Chinese
communist party from (empowered 1949) Asymmetric war
subject matter expert, studied Clausewitz, three outcomes to counter
revolutionary war: strategic defense, stalemate, counteroffensive. Fight on the fringes,
gain strength, politics maintain full control over the military, very eastern
mentality
Eastern Way of War
Focused on all levels
of war, deception is key, rational intelligence is key, maneuver is essential,
incorporate the state into all aspects of war
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